As the dynamic duo, you will be challenged to capture and jail the classic villains of the 1966 television show. Video and audio clips from actual episodes enhance the experience as you play! Far-out toys like the Penguin’s interactive crane and a turntable that goes from Villain Vision to Bat Phone to Bat Cave will immerse you into the fun!
Premium features include:
Quick Rules - Clickable by name
Skill shot – The 3 arrows on the launch lane correspond to the 3 bat signals at the back of the game that represent the pop bumper lanes. Whichever arrows/bat signals are lit when you launch are the ones set for a skill shot.
Super Skill Shot – short plunge and drop the ball into the crane scoop.
Super Skill shot – hold left flipper when plunging the ball to activate all villain shots for a quick super and activate the batphone for whichever villain shot is hit.
Hit the joker targets under the Villain Vision to activate the villain. Once activated, the turn table will rotate to the bat phone which is lit. Answer the batphone (by hitting the targets below it). During Joker mode, hit all pink shots and collect super jackpot at the crane scoop.
Hit both ramps to activate Cat Woman. Once activated, the turntable will rotate to the batphone (which is lit and ringing). Answer the batphone (by hitting the targets below it). During Catwoman mode, hit each ramp 3 times and collect super jackpot at the crane scoop.
Hit the carne scoop twice to activate Penguin. Once activated, the turntable will rotate to the batphone (which is lit and ringing). Answer the batphone (by hitting the targets below it). During Penguin mode, the crane will move along the umbrella targets – hit all crane positions (5) and collect super jackpot at the crane scoop.
Hit both orbit shots to activate Riddler. Once activated, the turntable will rotate to the batphone (which is lit and ringing). Answer the batphone (by hitting the targets below it). During Riddler mode, hit all green shotsand collect super jackpot at the crane scoop.
Hit all 3 TV targets on the right side of the playfield to light the TV insert (at the left orbit). Hit left orbit and scoop at top right corner of playfield to activate minor villains. Select a minor villain from any of the 3 seasons by moving left/right with flippers and choosing villain with the gadget button on the lockdown bar. Hit all flashing lights in the allowed time to jail the villain from that season.
By hitting all gadget targets on the left side of the playfield, you will earn a gadget that can be used in Major and Minor villain modes to award one shot during the mode. Collect shot by hitting the gadget selector button on the lockdown bar.
Complete any two Major Villain modes to light extra ball. Collect extra ball at the left orbit.